Distant Echoes (nprofile…p6gs)
2D Easymode: GameMaker
3D Easymode (Light): Unity
3D Easymode (Heavy): Unreal
The problem with Godot is that it's not a easy as GameMaker. The 3D renderer is lacking. The proprietary language with limited/experimental support for real languages. Console support does not officially exist and you have to pay third party companies for that.
In the end Godot serves hobbyists who end up graduating to something that fits their use-case better. It's not even that light weight. It still has a large overhead if you want to build a WASM game (which is critical for hobbyist in my opinion).

