Event JSON
{
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"pubkey": "78b2ffbb07db374b7a5c61ef34bef4b7d5a2052513f71122cf0643b3cd2a5647",
"created_at": 1778802868,
"kind": 1,
"tags": [
[
"proxy",
"https://misskey.io/notes/am9pm2mag47d05h3",
"activitypub"
],
[
"client",
"Mostr",
"31990:6be38f8c63df7dbf84db7ec4a6e6fbbd8d19dca3b980efad18585c46f04b26f9:mostr",
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]
],
"content": "「ホロアース」で培った技術は配信など既存コンテンツに活用。敗因は「要素を盛り込みすぎたこと」\nhttps://game.watch.impress.co.jp/docs/news/2108811.html",
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}