FoolishOwl on Nostr: What I mean is, part of what makes D&D "sticky" is that a lot of "table talk" ...
What I mean is, part of what makes D&D "sticky" is that a lot of "table talk" concerns synergies between abilities and the like. That's fairly common with strategy games, trading card games, and some sports, but a lot less common with other role-playing games.
