lee on Nostr: Today I turned in a web-based work for an art exhibit. I coded it in p5.js but ...
Today I turned in a web-based work for an art exhibit. I coded it in p5.js but afterwards tried to also implement it in L5 (knowing there would be issues as the language is still "pre-alpha"). So the good news was that I was able to port it and get the program to run. It did require some subtle adjustments however, and grayscale filtering didn't work (i'll have to better understand how shaders work i think), nor did tinting work exactly right. The p5 version of the piece is definitely better, but nice to see some progress (or to see how far i am from having this ready for 'production'!)
