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2025-09-04 22:28:53 UTC
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Ben Chandler on Nostr: Yes, I think in the classical canon it isn’t thought of much because a lot of games ...

Yes, I think in the classical canon it isn’t thought of much because a lot of games moved to filmed actors, 3D elements and such by the SVGA era. But it really is a nice space to work in for keeping things feeling cohesive, without being too blocky.