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2026-05-03 20:16:11 UTC

Yora on Nostr: I am making my first character model for my game and I am actually really surprised ...

I am making my first character model for my game and I am actually really surprised and happy with how well this has turned out.
But I am feeling very unsure about the shoulder. I've not really found any good references of shoulders being constructed for models with such few triangles (390 without a head) but naturalistic proportions.
Can anyone knowledgeable in #3dmodeling enlighten me if this is workable or in need of a different approach?

#gamedev #Blender