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  <updated>2026-07-23T04:08:04Z</updated>
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  <title>Nostr notes by JacobCoffin</title>
  <author>
    <name>JacobCoffin</name>
  </author>
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  <entry>
    <id>https://nostr.ae/nevent1qqspugfujv3gk0sapnr5q3gkrc3lmat2g2sy5xmvxhpwn3heyrjh5aqzyrlqqjs2464sy6k7hgdkj3tac9ppy2c3m67jl8dehcsq4rnxw4xx6f34q99</id>
    
      <title type="html">Hello #solarpunk and #diy folks! I&amp;#39;m working on a page about ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqspugfujv3gk0sapnr5q3gkrc3lmat2g2sy5xmvxhpwn3heyrjh5aqzyrlqqjs2464sy6k7hgdkj3tac9ppy2c3m67jl8dehcsq4rnxw4xx6f34q99" />
    <content type="html">
      Hello #solarpunk and #diy folks! I&amp;#39;m working on a page about High Context Living for the slrpnk.net/c/writing worldbuilding resource wiki (&lt;a href=&#34;https://wiki.slrpnk.net/writing:start&#34;&gt;https://wiki.slrpnk.net/writing:start&lt;/a&gt;) and I&amp;#39;d love to hear any examples/stories you have  from your own systems or ones you&amp;#39;ve seen!&lt;br/&gt;&lt;br/&gt;What&amp;#39;s high context living? I&amp;#39;m working on a definition but I think the zine that named the concept is probably the best way to introduce it (used with permission from the author who wishes to remain anonymous):&lt;br/&gt;&lt;br/&gt;#SolarPunkSunday&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/writing/media_attachments/files/117/026/130/711/538/459/original/7c54817f2343c387.jpg&#34;&gt; &lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/writing/media_attachments/files/117/026/130/867/176/253/original/9d48cd7a8d3f9573.jpg&#34;&gt; &lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/writing/media_attachments/files/117/026/130/975/424/434/original/8dc96f4606644fcb.jpg&#34;&gt; &lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/writing/media_attachments/files/117/026/131/131/298/202/original/f72a40335c962299.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2026-08-02T13:44:33Z</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqsfqfdhh3kunvqwn2pzuyj8c3hwrz8g3a5qzvn3fzk88hk9znwpw7gzyrlqqjs2464sy6k7hgdkj3tac9ppy2c3m67jl8dehcsq4rnxw4xx6rwx6rj</id>
    
      <title type="html">This is really cool, I love these (in this case, potential) river ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqsfqfdhh3kunvqwn2pzuyj8c3hwrz8g3a5qzvn3fzk88hk9znwpw7gzyrlqqjs2464sy6k7hgdkj3tac9ppy2c3m67jl8dehcsq4rnxw4xx6rwx6rj" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsty2gpxe2034a620pjpflwcv5egtdjcy6trtf56pv2nl932guf5hg9ngyqg&#39;&gt;nevent1q…gyqg&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;This is really cool, I love these (in this case, potential) river restoration projects! Piece-by-piece reestablishing some incredibly important habitats and creating some really lovely community spaces in the process - the map of proposed changes is very cool
    </content>
    <updated>2026-07-11T00:16:06Z</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqsgyf0emfnxuftl22ur82lnplnaeepefsvmckhwhvgc34g9v7n85lgzyrlqqjs2464sy6k7hgdkj3tac9ppy2c3m67jl8dehcsq4rnxw4xx6fkssu6</id>
    
      <title type="html">The StorySeedLibrary/Andrewism Disaster Preparedness/Response art ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqsgyf0emfnxuftl22ur82lnplnaeepefsvmckhwhvgc34g9v7n85lgzyrlqqjs2464sy6k7hgdkj3tac9ppy2c3m67jl8dehcsq4rnxw4xx6fkssu6" />
    <content type="html">
      The StorySeedLibrary/Andrewism Disaster Preparedness/Response art collab just wrapped up, so it&amp;#39;s time to share my piece!&lt;br/&gt;&lt;br/&gt;I wanted to focus on the preparedness side, and to talk about levee removal and house shifting. Both are super practical, effective, solarpunk practices already being done IRL. The airship is probably the most dramatic way to shift a house, but I think I finally got the scale and details right (hold might be a bit large). CC-BY as always&lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://jacobcoffinwrites.wordpress.com/2026/07/09/floodplain-restoration-levee-removal-and-house-shifting/&#34;&gt;https://jacobcoffinwrites.wordpress.com/2026/07/09/floodplain-restoration-levee-removal-and-house-shifting/&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;#solarpunk&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/writing/media_attachments/files/116/891/581/846/897/493/original/d662949b171bddef.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2026-07-09T19:13:28Z</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqstnzlc7klr7mqnms2kx257dc64mry5w4qpg8mmx0n2ymcpupeyl0szyrlqqjs2464sy6k7hgdkj3tac9ppy2c3m67jl8dehcsq4rnxw4xx6sdrmaq</id>
    
      <title type="html">Added a new page on work in #solarpunk settings to the ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqstnzlc7klr7mqnms2kx257dc64mry5w4qpg8mmx0n2ymcpupeyl0szyrlqqjs2464sy6k7hgdkj3tac9ppy2c3m67jl8dehcsq4rnxw4xx6sdrmaq" />
    <content type="html">
      Added a new page on work in #solarpunk settings to the slrpnk.net/c/writing worldbuilding resource wiki:&lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://wiki.slrpnk.net/writing:solarpunk_work&#34;&gt;https://wiki.slrpnk.net/writing:solarpunk_work&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;Like all the other pages in the wiki it&amp;#39;s an ongoing project so if you want to add anything please reach out!&lt;br/&gt;&lt;br/&gt;#writing #fiction
    </content>
    <updated>2026-05-09T13:14:55Z</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqsftu7qx4uv3gxdtpafmsqks820manj2nx4tqjud6t8u2zq6zrc46qzyrlqqjs2464sy6k7hgdkj3tac9ppy2c3m67jl8dehcsq4rnxw4xx66t50a6</id>
    
      <title type="html">That&amp;#39;s an interesting question! I also think about this a ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqsftu7qx4uv3gxdtpafmsqks820manj2nx4tqjud6t8u2zq6zrc46qzyrlqqjs2464sy6k7hgdkj3tac9ppy2c3m67jl8dehcsq4rnxw4xx66t50a6" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsdg6ghtvla5t2stt6up5e76yjtuyhjs0eazkywrec4f3sf06zr3zc37fk38&#39;&gt;nevent1q…fk38&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;That&amp;#39;s an interesting question! I also think about this a lot, I think because I have so many things I&amp;#39;d happily do full time if i wasn&amp;#39;t dependent on paying work for my survival. I&amp;#39;ve certainly identified a lot of callings for people to pursue in my stories, I&amp;#39;ll have to think about the framework I use for sifting what I feel are believable callings from work under capitalism, and see if there&amp;#39;s anything in it that someone else could use...
    </content>
    <updated>2026-04-04T20:31:05Z</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqsgppk4mrj0yf34ujmvz4mdju8qcjnxev3q54fkv5ndnk5mvnmzcxszyrlqqjs2464sy6k7hgdkj3tac9ppy2c3m67jl8dehcsq4rnxw4xx6k5v4mq</id>
    
      <title type="html">We&amp;#39;ve added a new page on phytoremediation, mycoremediation, ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqsgppk4mrj0yf34ujmvz4mdju8qcjnxev3q54fkv5ndnk5mvnmzcxszyrlqqjs2464sy6k7hgdkj3tac9ppy2c3m67jl8dehcsq4rnxw4xx6k5v4mq" />
    <content type="html">
      We&amp;#39;ve added a new page on phytoremediation, mycoremediation, and bioremediation to the slrpnk.net/c/writing solarpunk worldbuilding resource wiki: &lt;a href=&#34;https://wiki.slrpnk.net/writing:phytoremediation_bioremediation_mycoremediation&#34;&gt;https://wiki.slrpnk.net/writing:phytoremediation_bioremediation_mycoremediation&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;It&amp;#39;s very much a work in progress so if you&amp;#39;d like to make additions or corrections feel free to reach out! &lt;br/&gt;&lt;br/&gt;Similarly, if you have your own writing research to share, or you&amp;#39;d like to put together an introduction to your special interest so writers get it right, we&amp;#39;d love to hear from you!&lt;br/&gt;&lt;br/&gt;#solarpunk #writing #worldbuilding
    </content>
    <updated>2026-03-21T14:30:57Z</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqs8sw397m9y6wust9za0f0n6xfrudva4mp65jg64yeaesagjr4r8wgzyrlqqjs2464sy6k7hgdkj3tac9ppy2c3m67jl8dehcsq4rnxw4xx6x0kwjc</id>
    
      <title type="html">If you know (or are!) someone who can work in the sort of ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqs8sw397m9y6wust9za0f0n6xfrudva4mp65jg64yeaesagjr4r8wgzyrlqqjs2464sy6k7hgdkj3tac9ppy2c3m67jl8dehcsq4rnxw4xx6x0kwjc" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqstl44mvxgnnxvs8a8xldxpegyscs9aglpcfv06uk35e5733nu7u9qgj8zk3&#39;&gt;nevent1q…8zk3&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;If you know (or are!) someone who can work in the sort of painterly, exaggerated but realistic-ish style frequently used by pulp adventure books and magazines in the 50s and 60s we&amp;#39;d love to talk! &lt;br/&gt;&lt;br/&gt;We&amp;#39;ve still got most of the funds from the first commission attempt available, and can flex a bit to get this made. &lt;br/&gt;&lt;br/&gt;For a bit of an idea what we&amp;#39;re looking for, I&amp;#39;ve attached a sketch from when we were talking things out with our first artist. &lt;br/&gt;&lt;br/&gt;#solarpunk #art #artist #scifi #digitalart&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/writing/media_attachments/files/116/245/828/899/878/299/original/3146733712e0e62b.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2026-03-17T18:06:01Z</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqstl44mvxgnnxvs8a8xldxpegyscs9aglpcfv06uk35e5733nu7u9qzyrlqqjs2464sy6k7hgdkj3tac9ppy2c3m67jl8dehcsq4rnxw4xx6ccq03k</id>
    
      <title type="html">For the last couple years I&amp;#39;ve been working on a #solarpunk ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqstl44mvxgnnxvs8a8xldxpegyscs9aglpcfv06uk35e5733nu7u9qzyrlqqjs2464sy6k7hgdkj3tac9ppy2c3m67jl8dehcsq4rnxw4xx6ccq03k" />
    <content type="html">
      For the last couple years I&amp;#39;ve been working on a #solarpunk TTRPG treasure hunting adventure where the players search a mostly-abandoned town (undergoing deconstruction and rewilding) for industrial waste illegally dumped there decades before. &lt;br/&gt;&lt;br/&gt;I had hired an artist to paint the cover art in the style of pulp adventure novels, as the campaign inverts and riffs on those sort of lost city tropes. Unfortunately they had to drop out for life-happened reasons. So we&amp;#39;re looking for an artist!&lt;br/&gt;&lt;br/&gt;#art
    </content>
    <updated>2026-03-17T17:55:52Z</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqs9lcpzppgl6uc00hapt73kmjml4hrwhcvch4dpe34fcn8wkcal0aczyrlqqjs2464sy6k7hgdkj3tac9ppy2c3m67jl8dehcsq4rnxw4xx6f7saqk</id>
    
      <title type="html">I think you and I fundamentally disagree on the role and utility ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqs9lcpzppgl6uc00hapt73kmjml4hrwhcvch4dpe34fcn8wkcal0aczyrlqqjs2464sy6k7hgdkj3tac9ppy2c3m67jl8dehcsq4rnxw4xx6f7saqk" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsrasysfkp6csyyazep4tma45xzs3rmxkvrhww08ue3cuvzpgad5kgelfqh8&#39;&gt;nevent1q…fqh8&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;I think you and I fundamentally disagree on the role and utility of violence in media and especially in solarpunk. We&amp;#39;ve both written about it elsewhere - current events as they are I&amp;#39;m sure as hell not going to try to expunge violence and conflict from any genre claiming to be punk.&lt;br/&gt;&lt;br/&gt;But I also think you&amp;#39;re misinforming people about the nature of this game.
    </content>
    <updated>2025-03-19T21:28:12Z</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqsrasysfkp6csyyazep4tma45xzs3rmxkvrhww08ue3cuvzpgad5kgzyrlqqjs2464sy6k7hgdkj3tac9ppy2c3m67jl8dehcsq4rnxw4xx63m5864</id>
    
      <title type="html">In the games I&amp;#39;ve run the players were focused primarily on ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqsrasysfkp6csyyazep4tma45xzs3rmxkvrhww08ue3cuvzpgad5kgzyrlqqjs2464sy6k7hgdkj3tac9ppy2c3m67jl8dehcsq4rnxw4xx63m5864" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsp0kj28ek9rgacutagz6rn4a9klft0dq7j4a37pfxgju8fzva2umsuzm0zl&#39;&gt;nevent1q…m0zl&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;In the games I&amp;#39;ve run the players were focused primarily on investigation, conversation/negotiation, and exploration. When I threw unreasonable people and complex situations where they didn&amp;#39;t have all the information at them, they did me proud by roleplaying them as reasonable people who talked first and built community, and because this seems to be important to you, THAT&amp;#39;s what they were mechanically rewarded for.
    </content>
    <updated>2025-03-19T21:17:31Z</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqsp0kj28ek9rgacutagz6rn4a9klft0dq7j4a37pfxgju8fzva2umszyrlqqjs2464sy6k7hgdkj3tac9ppy2c3m67jl8dehcsq4rnxw4xx6hdy5au</id>
    
      <title type="html">I don&amp;#39;t expect this to sink in at this point but in actual ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqsp0kj28ek9rgacutagz6rn4a9klft0dq7j4a37pfxgju8fzva2umszyrlqqjs2464sy6k7hgdkj3tac9ppy2c3m67jl8dehcsq4rnxw4xx6hdy5au" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqs9thgl02ugkejs7yc0arvsyhp0nktz3y4tdjceue6lunyzjr7q74srasu74&#39;&gt;nevent1q…su74&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;I don&amp;#39;t expect this to sink in at this point but in actual gameplay, well over 90% of play time I&amp;#39;ve seen was spent with that &amp;#39;single dice roll&amp;#39; mechanic. It works remarkably well for a narrative-and-roleplay-heavy game. This thinking that the number of rules somehow sets the most common gameplay rather than that the most streamline one is the most used seems like it comes from just skimming the rulebook to me.
    </content>
    <updated>2025-03-19T21:13:16Z</updated>
  </entry>

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