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  <updated>2026-08-02T11:31:16&#43;02:00</updated>
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  <title>Nostr notes by Klay</title>
  <author>
    <name>Klay</name>
  </author>
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  <entry>
    <id>https://nostr.ae/nevent1qqsvtsjge6qp3hm67e8zjmljeqahff2x3fudjrev3zmns3w8dvu7xrgzyps2nu0skhjp0dsj5uljmykwymp72g3z2uygkztakpdmj8r83uuaql9xc45</id>
    
      <title type="html">did you know - the nintendo switch 1 has an accessory called the ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqsvtsjge6qp3hm67e8zjmljeqahff2x3fudjrev3zmns3w8dvu7xrgzyps2nu0skhjp0dsj5uljmykwymp72g3z2uygkztakpdmj8r83uuaql9xc45" />
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      did you know&lt;br/&gt;- the nintendo switch 1 has an accessory called the &amp;#34;flip grip&amp;#34; that allows you to use it when rotated vertically&lt;br/&gt;- the nintendo switch 1 has an active modding community which has ported ubuntu and fedora to it&lt;br/&gt;- if your switch was made before 2019 it has a hardware vulnerability that makes it extremely easy to install these mods.&lt;br/&gt;- these mods only exist in memory and on the sd card, so at any point you can just reboot your switch and it will go back to its unmodded state.&lt;br/&gt;- MelonDS is cool :)&lt;br/&gt;&lt;br/&gt;#videogames #emulation #modding&lt;br/&gt; &lt;img src=&#34;https://critters.gay/files/7ce44198-ebad-4051-b74b-e8257c4a9ce6.webp&#34;&gt; &lt;br/&gt; &lt;img src=&#34;https://critters.gay/files/c7bf891e-63ff-4fac-ae3e-42786fd7513e.webp&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2026-07-11T22:17:05&#43;02:00</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqs8sfekfsd34wnmmtqypcv42v6y6x5te6rnc0kmv92fsqcgjlmf27szyps2nu0skhjp0dsj5uljmykwymp72g3z2uygkztakpdmj8r83uuaqvz7hnd</id>
    
      <title type="html">I once replaced the touchpad on a ps4 controller with a ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqs8sfekfsd34wnmmtqypcv42v6y6x5te6rnc0kmv92fsqcgjlmf27szyps2nu0skhjp0dsj5uljmykwymp72g3z2uygkztakpdmj8r83uuaqvz7hnd" />
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      In reply to &lt;a href=&#39;/nevent1qqst7nkpkgvng4k49yj5uwwkvpmh84ztpndhtqmdl2glmuqk83w522c6xark7&#39;&gt;nevent1q…ark7&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;I once replaced the touchpad on a ps4 controller with a replacement that had been painted with metallic gold paint, and it *completely* fucked up its touch sensor. I swapped it for black plastic and it worked fine again. So, don&amp;#39;t do that.
    </content>
    <updated>2026-06-19T17:19:10&#43;02:00</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqstghpdytz87594vtfxuxp2mkrc0w5p96x6zqd65wnuqqclps7wpjgzyps2nu0skhjp0dsj5uljmykwymp72g3z2uygkztakpdmj8r83uuaq5zpx9y</id>
    
      <title type="html">the goal here isn&amp;#39;t skyblock, its more &amp;#34;overworld ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqstghpdytz87594vtfxuxp2mkrc0w5p96x6zqd65wnuqqclps7wpjgzyps2nu0skhjp0dsj5uljmykwymp72g3z2uygkztakpdmj8r83uuaq5zpx9y" />
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      In reply to &lt;a href=&#39;/nevent1qqsv7p76sh7pnsw8fyuvgw5e4e7qvr7y3dwa3ysspckgsrn7fh34njsyf8w5n&#39;&gt;nevent1q…8w5n&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;the goal here isn&amp;#39;t skyblock, its more &amp;#34;overworld only.&amp;#34; so the goal is to get nether-less quartz.&lt;br/&gt;&lt;br/&gt;if i did want renewable sand in this scenario, i&amp;#39;m a fan of mods that add anvil-crushing as a crafting method.
    </content>
    <updated>2026-06-17T04:55:41&#43;02:00</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqsqvxtz0wuul0kahz9kquqepl6trz7capa5wul4nl8h3s4d5ru5scczyps2nu0skhjp0dsj5uljmykwymp72g3z2uygkztakpdmj8r83uuaqruc8aw</id>
    
      <title type="html">shoutout to this blog post where i made up a bunch of ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqsqvxtz0wuul0kahz9kquqepl6trz7capa5wul4nl8h3s4d5ru5scczyps2nu0skhjp0dsj5uljmykwymp72g3z2uygkztakpdmj8r83uuaqruc8aw" />
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      shoutout to this blog post where i made up a bunch of &amp;#34;substitute recipes&amp;#34; for a hypothetical minecraft scenario where alternate dimensions aren&amp;#39;t a thing but you still want to make a glider&lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://nycki.net/blog/2024-10-03-01-substitutions/&#34;&gt;https://nycki.net/blog/2024-10-03-01-substitutions/&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;#blog #website #minecraft #videogames&lt;br/&gt; &lt;img src=&#34;https://critters.gay/files/1f3138a0-9f00-49df-87da-58209b071915.webp&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2026-06-17T04:46:55&#43;02:00</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqs8e3udjqhylgjkzaguz5c2s05q5pxkhjsjqe900ln86cmv9hdckwszyps2nu0skhjp0dsj5uljmykwymp72g3z2uygkztakpdmj8r83uuaq9n7yeq</id>
    
      <title type="html">most roguelikes don&amp;#39;t bear any resemblance to Rogue (1980). ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqs8e3udjqhylgjkzaguz5c2s05q5pxkhjsjqe900ln86cmv9hdckwszyps2nu0skhjp0dsj5uljmykwymp72g3z2uygkztakpdmj8r83uuaq9n7yeq" />
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      most roguelikes don&amp;#39;t bear any resemblance to Rogue (1980). in the past I&amp;#39;ve joked that these non-Rogue roguelikes are &amp;#34;isaaclikes&amp;#34; because the binding of isaac really established the formula that everything else uses, with normal encounters and boss encounters and powerups that combine in novel ways and not a whole lot of tile-based dungeon crawling.&lt;br/&gt;&lt;br/&gt;but it occurred to me today that there *is* something novel about Rogue that all the other &amp;#34;roguelikes&amp;#34; are faithful to. see, at first I wrote it off as just being &amp;#34;games where you can die&amp;#34;, but that genre already exists and it&amp;#39;s called &amp;#34;Arcade&amp;#34;. if permadeath were the only requirement then tetris is a roguelike.&lt;br/&gt;&lt;br/&gt;no, I think that the thing that makes Rogue a useful reference point is that &amp;#34;you can die, but you can also win.&amp;#34; roguelikes have some sort of goal that you&amp;#39;re working towards. I suppose some arcade games have an end boss, so it&amp;#39;s also necessary to state that roguelikes have some sort of variability that prevents you from winning the same way every time. It&amp;#39;s an &amp;#34;adapt and thrive&amp;#34; simulator.&lt;br/&gt;&lt;br/&gt;so, in that sense, yeah, I finally understand why people looked at isaac and said it was &amp;#34;like Rogue.&amp;#34; huh.&lt;br/&gt;&lt;br/&gt;#videogames #roguelike
    </content>
    <updated>2026-05-15T18:24:32&#43;02:00</updated>
  </entry>

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