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  <updated>2026-08-24T12:33:45&#43;02:00</updated>
  <generator>https://nostr.ae</generator>

  <title>Nostr notes by Supper Mario Broth</title>
  <author>
    <name>Supper Mario Broth</name>
  </author>
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  <entry>
    <id>https://nostr.ae/nevent1qqsz0c70rlmp68gkw69xmnn03j95adm603yrdx7urk37kj6lejr0crqzypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82xjafsl</id>
    
      <title type="html">Shirt given out to Nintendo of America employees involved in 2001 ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqsz0c70rlmp68gkw69xmnn03j95adm603yrdx7urk37kj6lejr0crqzypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82xjafsl" />
    <content type="html">
      Shirt given out to Nintendo of America employees involved in 2001 manufacturing operations. While the screaming Luigi is referencing Luigi&amp;#39;s Mansion being released that year, the logo inadvertently makes it look like 2001 manufacturing operations was a harrowing experience.&lt;br/&gt; &lt;img src=&#34;https://pbs.twimg.com/media/HQaex3LWEAAqyq8.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2026-08-23T16:35:13&#43;02:00</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqsr9p5cshvc6y9vgedqgccm5lj8w94d7mck8e7e0vy3jtl5hd74g2gzypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82czg0wc</id>
    
      <title type="html">When Wario is flattened in Wario Land 3, a robot must remove the ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqsr9p5cshvc6y9vgedqgccm5lj8w94d7mck8e7e0vy3jtl5hd74g2gzypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82czg0wc" />
    <content type="html">
      When Wario is flattened in Wario Land 3, a robot must remove the weight squashing him so that he can actually move. With a small setup, Wario can destroy the robot and still get squashed. With no one lifting the weight from him, Wario will remain flat and alone forever.&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://video.twimg.com/amplify_video/2090859628993159168/vid/avc1/1280x720/KSPhyhVEk94q5-WY.mp4?tag=14&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2026-08-21T19:55:16&#43;02:00</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqsvxfakmjx0w8nylzs8r0s8yael374uxg5dfrgnwl4jh53926uatqgzypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82h3j7r2</id>
    
      <title type="html">Experimental post: Nintendo, Hire This Castle! Daisy&amp;#39;s castle ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqsvxfakmjx0w8nylzs8r0s8yael374uxg5dfrgnwl4jh53926uatqgzypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82h3j7r2" />
    <content type="html">
      Experimental post: Nintendo, Hire This Castle!&lt;br/&gt;Daisy&amp;#39;s castle has never appeared in a mainline Mario game. I propose that an original take would be to not merely decorate it with her emblem, but make it shaped like it. A real castle in England shows what that would look like.&lt;br/&gt; &lt;img src=&#34;https://pbs.twimg.com/media/HQBgzj6XQAAxH7a.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2026-08-18T20:10:00&#43;02:00</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqs2h427p2dujkf7zzndj6m2e4pnjgt8spn6jjjv9t5ahexnd6xaw8czypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q829lnzvt</id>
    
      <title type="html">Mario &amp;amp; Luigi: Superstar Saga contains a &amp;#34;Spanish Peach ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqs2h427p2dujkf7zzndj6m2e4pnjgt8spn6jjjv9t5ahexnd6xaw8czypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q829lnzvt" />
    <content type="html">
      Mario &amp;amp; Luigi: Superstar Saga contains a &amp;#34;Spanish Peach Protection&amp;#34; exploit. Normally, Peach gets kidnapped in a cutscene when Mario is distracted by Toadsworth. Setting the language to Spanish helps mash through Toadsworth&amp;#39;s text so fast that Peach never actually gets kidnapped.&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://video.twimg.com/amplify_video/2087971682480779264/vid/avc1/1280x720/LLcL99eUnunXuH1B.mp4?tag=14&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2026-08-13T20:39:35&#43;02:00</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqsvdna6c0lpxp4ykhl2xnl9jyj7updhfaxlyny8ulmhw2f7gzj7k4qzypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82n2qr4t</id>
    
      <title type="html">In Paper Mario: The Thousand-Year Door, each Shine Sprite can be ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqsvdna6c0lpxp4ykhl2xnl9jyj7updhfaxlyny8ulmhw2f7gzj7k4qzypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82n2qr4t" />
    <content type="html">
      In Paper Mario: The Thousand-Year Door, each Shine Sprite can be collected twice because the icon of it appearing is not merely visual, but literally another Shine Sprite. This provides a cautionary tale to developers about never implementing a visual effect as the object itself.&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://video.twimg.com/amplify_video/2087245109267955712/vid/avc1/1280x720/UV6wULg83VFE-PGv.mp4?tag=14&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2026-08-11T20:32:52&#43;02:00</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqszm2zuvldgh0ckr5zmukcr7yqfmj8923ggw3hrz3f6a3fmdanye7szypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82tzu8s2</id>
    
      <title type="html">Development files for Super Mario World show that Wiggler was ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqszm2zuvldgh0ckr5zmukcr7yqfmj8923ggw3hrz3f6a3fmdanye7szypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82tzu8s2" />
    <content type="html">
      Development files for Super Mario World show that Wiggler was originally envisioned to be extremely bored and spiky, and has been continuously made less bored and less spiky over several iterations during development.&lt;br/&gt; &lt;img src=&#34;https://pbs.twimg.com/media/HPODqGvWIAAn0As.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2026-08-08T20:22:32&#43;02:00</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqsfa7dqe4u3mqy7mmajv0cx0ztlt3mfrmjrcvfryrp544klspx8xkczypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82trh0s2</id>
    
      <title type="html">In Super Mario Bros.: The Lost Levels, green trampolines make ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqsfa7dqe4u3mqy7mmajv0cx0ztlt3mfrmjrcvfryrp544klspx8xkczypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82trh0s2" />
    <content type="html">
      In Super Mario Bros.: The Lost Levels, green trampolines make Mario jump so high he goes offscreen for 6 seconds. By extracting his position values from the code, we can &amp;#34;zoom out&amp;#34; the stage and visualize his actual arc, which reveals just how absurdly high the jump is.&lt;br/&gt; &lt;img src=&#34;https://pbs.twimg.com/media/HOkjZuaXMAAPt9j.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2026-07-31T18:56:34&#43;02:00</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqs9ta236jf7c84jguef8fl0rwlq8ym3684qhrxpaleslw8ekt4mfngzypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82s2w3xu</id>
    
      <title type="html">The debug menu for Mario Golf: Toadstool Tour lists assets by ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqs9ta236jf7c84jguef8fl0rwlq8ym3684qhrxpaleslw8ekt4mfngzypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82s2w3xu" />
    <content type="html">
      The debug menu for Mario Golf: Toadstool Tour lists assets by contributor. It reveals that for this game, the team employed a &amp;#34;dedicated Luigi expert:&amp;#34; a person whose job was seemingly only to model Luigi, and nothing else.&lt;br/&gt; &lt;img src=&#34;https://pbs.twimg.com/media/HNCXtvWW8AA_AUB.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2026-07-12T17:23:00&#43;02:00</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqsz032ngw0cxle5s32tfs9997jf287rqkj9uy2xuxvrcut7et60qaczypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82eeajm0</id>
    
      <title type="html">Normally, Mario Party games give all characters the same hitbox ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqsz032ngw0cxle5s32tfs9997jf287rqkj9uy2xuxvrcut7et60qaczypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82eeajm0" />
    <content type="html">
      Normally, Mario Party games give all characters the same hitbox for fairness. However, Mario Party 3 gives an advantage to taller characters even with identical inputs. Since no minigames favor shorter characters, Waluigi is the objectively superior character in Mario Party 3.&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://video.twimg.com/amplify_video/2075594973970358272/vid/avc1/1280x720/ghqdzRpEv95eI4da.mp4?tag=14&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2026-07-10T16:59:21&#43;02:00</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqsvxzk9tvu5xg7cef59c0lfaxa3qlmalfdy7896dqv8nfg00p0pznqzypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q820nt8s8</id>
    
      <title type="html">Previously, I posted about how Yoshi&amp;#39;s Island bosses are ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqsvxzk9tvu5xg7cef59c0lfaxa3qlmalfdy7896dqv8nfg00p0pznqzypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q820nt8s8" />
    <content type="html">
      Previously, I posted about how Yoshi&amp;#39;s Island bosses are shaped dynamically from cones. It turns out there is a way to see this in-game. If the cartridge is pulled out during a boss battle (PLEASE DO NOT DO THIS), the boss will revert back into its true cone form.&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://video.twimg.com/amplify_video/2074541653730226176/vid/avc1/1280x720/9j7F8WS-AKuf96rt.mp4?tag=14&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2026-07-07T19:14:53&#43;02:00</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqsy8t77cmq3ycsxyehzeu09zmfcn4xxfmyuzwmprufglzwl6dlhr5czypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82la3yw0</id>
    
      <title type="html">&amp;#34;Where&amp;#39;s Waldo?&amp;#34;-type search activity from a 1992 ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqsy8t77cmq3ycsxyehzeu09zmfcn4xxfmyuzwmprufglzwl6dlhr5czypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82la3yw0" />
    <content type="html">
      &amp;#34;Where&amp;#39;s Waldo?&amp;#34;-type search activity from a 1992 Japanese magazine, tasking the viewer with finding Mario and Yoshi in a crowd without being fooled by impostor Marios and incorrect Yoshis.&lt;br/&gt; &lt;img src=&#34;https://pbs.twimg.com/media/HMev35RXMAEm4Go.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2026-07-05T19:21:47&#43;02:00</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqsqq3znqme6028vskfzxrtcg09wyptj0ds3k4r6m0nezf9lrcn2e4szypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q820905t2</id>
    
      <title type="html">Previously, I have posted about how in Mario Super Sluggers, Boo ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqsqq3znqme6028vskfzxrtcg09wyptj0ds3k4r6m0nezf9lrcn2e4szypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q820905t2" />
    <content type="html">
      Previously, I have posted about how in Mario Super Sluggers, Boo and King Boo have unused leg bones in their models, despite not having any legs. Now, it has additionally been discovered that Piranha Plants have the same leg bones as well. The reason for this is still unknown.&lt;br/&gt; &lt;img src=&#34;https://pbs.twimg.com/media/HL1qo16WAAE0Q8X.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2026-06-27T19:56:59&#43;02:00</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqsg3er7nej6zlmd5vejg4ckm3tv2ecj6cy5jd4gvj89y556wq088zszypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82lnfths</id>
    
      <title type="html">In 1996, Nintendo was seemingly very fond of a single particular ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqsg3er7nej6zlmd5vejg4ckm3tv2ecj6cy5jd4gvj89y556wq088zszypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82lnfths" />
    <content type="html">
      In 1996, Nintendo was seemingly very fond of a single particular stock photo of the sky, so that it ended up on the cartridge artwork of three different games released in that year: Super Mario 64, Mario Kart 64, and Pilotwings 64.&lt;br/&gt; &lt;img src=&#34;https://pbs.twimg.com/media/HKyLkQvW0AAgnjm.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2026-06-14T17:25:09&#43;02:00</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqsfqqmakkaj0nsy8358uhuc0xkhyag7527et9tq8z8fd278s6p3lnczypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82mn5he4</id>
    
      <title type="html">In Donkey Kong Bananza, signs appear that indicate that Tiny Kong ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqsfqqmakkaj0nsy8358uhuc0xkhyag7527et9tq8z8fd278s6p3lnczypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82mn5he4" />
    <content type="html">
      In Donkey Kong Bananza, signs appear that indicate that Tiny Kong owns a bank. The 1999 official German website for Donkey Kong 64 claimed she was a tax official and managed the savings of DK Island. Whether this is a deep cut reference or an astounding coincidence is unknown.&lt;br/&gt; &lt;img src=&#34;https://pbs.twimg.com/media/HKoSeWxWoAAO6UL.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2026-06-12T19:22:28&#43;02:00</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqsv0u4z507h4g4avcpw5m03k0dtdkxkw64text9s8gycjjj93uht6szypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82t2j9n2</id>
    
      <title type="html">In Donkey Kong 64, Diddy, Tiny, Lanky and Chunky are all unlocked ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqsv0u4z507h4g4avcpw5m03k0dtdkxkw64text9s8gycjjj93uht6szypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82t2j9n2" />
    <content type="html">
      In Donkey Kong 64, Diddy, Tiny, Lanky and Chunky are all unlocked by freeing them from cages. While DK appears to be unlocked by default, this is false: internally, the game only unlocks him by opening the door to exit DK Island. The entirety of DK Island is his personal cage.&lt;br/&gt; &lt;img src=&#34;https://pbs.twimg.com/media/HKT0cMDWgAAj6OX.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2026-06-08T19:57:37&#43;02:00</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqszwft7qddsp6cya6j8xd85rfl6sqqya0yy87epk56kr9z2jqwpz3qzypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82adpqdq</id>
    
      <title type="html">It turns out that idling on the final ending screen of Donkey ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqszwft7qddsp6cya6j8xd85rfl6sqqya0yy87epk56kr9z2jqwpz3qzypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82adpqdq" />
    <content type="html">
      It turns out that idling on the final ending screen of Donkey Kong Country 2 for 18 minutes causes the cutscene to glitch and play again. This was only discovered 30 years after the game&amp;#39;s release, presumably due to no one bothering to wait on that screen for that long.&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://video.twimg.com/amplify_video/2063646461355585536/vid/avc1/1280x720/xxNmV---7_OiYBkf.mp4?tag=14&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2026-06-07T17:41:00&#43;02:00</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqst50ypwg62c4dygw78dwz40z2seus8ull874nwsr5pc8t7v0mdn8qzypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82urllhw</id>
    
      <title type="html">In Super Mario Sunshine, the Pinna Park map screen brochure ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqst50ypwg62c4dygw78dwz40z2seus8ull874nwsr5pc8t7v0mdn8qzypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82urllhw" />
    <content type="html">
      In Super Mario Sunshine, the Pinna Park map screen brochure features a Yoshi saying something nearly indecipherable. However, it turns out there is compelling evidence that he is congratulating a map designer on her upcoming wedding to a programmer at Nintendo.&lt;br/&gt; &lt;img src=&#34;https://pbs.twimg.com/media/HF4c4xWXkAEUKW-.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2026-04-14T19:20:44&#43;02:00</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqs0vcx2rjf0ck6vp5cmlzkte5z5ujpqe2dxrqj3zlaglfutxg99dxszypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82n6fmjj</id>
    
      <title type="html">Donkey Kong 64 has a large number of collectibles, but the ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqs0vcx2rjf0ck6vp5cmlzkte5z5ujpqe2dxrqj3zlaglfutxg99dxszypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82n6fmjj" />
    <content type="html">
      Donkey Kong 64 has a large number of collectibles, but the Internet is full of misinformation on what exactly that number is. I present an accurate count based on comprehensive datamining, aiming to answer this question once and for all: Donkey Kong 64 has 2142 collectibles.&lt;br/&gt; &lt;img src=&#34;https://pbs.twimg.com/media/HEWyvyabYAQ3hX5.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2026-03-26T19:14:00&#43;01:00</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqs2xa9x4amgdqs9tgwrmsatezf8tv5u7nuug42rvcssrvlpy8nxhegzypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82zhteg7</id>
    
      <title type="html">In Mario Kart Wii, crashing the game and activating the crash ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqs2xa9x4amgdqs9tgwrmsatezf8tv5u7nuug42rvcssrvlpy8nxhegzypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82zhteg7" />
    <content type="html">
      In Mario Kart Wii, crashing the game and activating the crash handler will eventually start playing back the contents of the Wii&amp;#39;s RAM as sound. Since the data was never intended to be interpreted like this, it ends up sounding like experimental harsh noise music.&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://video.twimg.com/amplify_video/2035438858410856448/vid/avc1/1280x720/umrZTlTpZekejeJP.mp4?tag=14&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2026-03-21T20:32:35&#43;01:00</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqst7tpw9ycv0zyx9wuey9f4ycnnzln7h9npjpp8sk3tyclrqnp2qlszypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q8224hwy2</id>
    
      <title type="html">Mario &amp;amp; Luigi: Dream Team contains various unused test rooms ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqst7tpw9ycv0zyx9wuey9f4ycnnzln7h9npjpp8sk3tyclrqnp2qlszypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q8224hwy2" />
    <content type="html">
      Mario &amp;amp; Luigi: Dream Team contains various unused test rooms in its files. One of these is the &amp;#34;two dead Luigis&amp;#34; test room, which is identical to the Mushrise Park entrance from the finished game, except there are two Luigis lying on the ground. The Luigis are unresponsive.&lt;br/&gt; &lt;img src=&#34;https://pbs.twimg.com/media/HCfqjwpXwAAmKAQ.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2026-03-03T16:02:58&#43;01:00</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqst4d822asxr00axwfa6fr5cyhznw9q5rvuryfsktdeul8lmma3a9czypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q822ma2lq</id>
    
      <title type="html">In Super Mario Sunshine, whenever Mario is wet, he will drip ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqst4d822asxr00axwfa6fr5cyhznw9q5rvuryfsktdeul8lmma3a9czypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q822ma2lq" />
    <content type="html">
      In Super Mario Sunshine, whenever Mario is wet, he will drip small droplets of water. This is not cosmetic; in fact, Wet Mario is so powerful he can defeat the game&amp;#39;s first boss entirely by dripping on it, skipping obtaining FLUDD altogether.&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://video.twimg.com/amplify_video/2028148073822552065/vid/avc1/1280x720/bEROjK2HtmXAxc_F.mp4?tag=14&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2026-03-01T17:40:53&#43;01:00</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqsdw4yccj9d37fpl8xnpytejwglhltg56haku9trppp9jhk3pmjqsqzypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82cvzdpu</id>
    
      <title type="html">According to internal files and interviews, Luigi has been part ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqsdw4yccj9d37fpl8xnpytejwglhltg56haku9trppp9jhk3pmjqsqzypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82cvzdpu" />
    <content type="html">
      According to internal files and interviews, Luigi has been part of Super Mario 64 for 85% of its development time. New insights from development data allow us to narrow down when exactly he was abandoned, being the two weeks between February 6, 1996 and February 20, 1996.&lt;br/&gt; &lt;img src=&#34;https://pbs.twimg.com/media/HCBpY-yWoAA6wz-.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2026-02-25T20:11:10&#43;01:00</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqsymq3jsh7q4kg9666yn7502acrn5pm2l848h3ugp0r7htpmuhme2gzypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82gevn4j</id>
    
      <title type="html">In Luigi&amp;#39;s Mansion, revisiting the Bottom of the Well after ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqsymq3jsh7q4kg9666yn7502acrn5pm2l848h3ugp0r7htpmuhme2gzypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82gevn4j" />
    <content type="html">
      In Luigi&amp;#39;s Mansion, revisiting the Bottom of the Well after watching the cutscene with King Boo causes Mario to be very faintly heard yelling &amp;#34;Eh Luigi! What&amp;#39;s the hold-up-a?!&amp;#34; in the background, which is easy to miss unless playing the game on maximum volume.&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://video.twimg.com/amplify_video/2021298210963103744/vid/avc1/1280x720/Wx09jVSX024r1gfm.mp4?tag=14&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2026-02-10T20:02:27&#43;01:00</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqs9earnlxjyjthcg9mfrws2lglm9vel88tw6nes5qk0gycagvpd6hczypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82lhzv7q</id>
    
      <title type="html">The ending to the Super Mario All-Stars version of Super Mario ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqs9earnlxjyjthcg9mfrws2lglm9vel88tw6nes5qk0gycagvpd6hczypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82lhzv7q" />
    <content type="html">
      The ending to the Super Mario All-Stars version of Super Mario Bros.: The Lost Levels will become corrupted simply by Mario being too close to the right edge of the screen. While Mario will remain normal, Peach will become an uncanny jumble of corrupted graphics.&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://video.twimg.com/amplify_video/2018387291186606080/vid/avc1/1280x720/XRYBLfOAv6VngGjw.mp4?tag=14&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2026-02-02T19:18:04&#43;01:00</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqsxtdw697pxgkm586ajq0shcaugp6cwgw5v7t7sewurrs4ff8r8sfgzypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82a9rza5</id>
    
      <title type="html">Mario &amp;amp; Luigi: Brothership contains a rare &amp;#34;Long Legs ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqsxtdw697pxgkm586ajq0shcaugp6cwgw5v7t7sewurrs4ff8r8sfgzypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82a9rza5" />
    <content type="html">
      Mario &amp;amp; Luigi: Brothership contains a rare &amp;#34;Long Legs Luigi&amp;#34; glitch whereby in the final boss battle, Luigi may become frozen in a jumping animation with his legs elongated.&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://video.twimg.com/amplify_video/2016605818926338048/vid/avc1/1280x720/wq8imxjfmHUEPbi4.mp4?tag=14&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2026-01-28T21:16:39&#43;01:00</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqsz4vl9256dumtzy0lnd7thhk5r0mce6k73z32uyq94pu50wpskwrqzypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q8277ttw9</id>
    
      <title type="html">According to the official British Nintendo Magazine System ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqsz4vl9256dumtzy0lnd7thhk5r0mce6k73z32uyq94pu50wpskwrqzypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q8277ttw9" />
    <content type="html">
      According to the official British Nintendo Magazine System magazine, Panel de Pon was originally planned to be localized with Killer Instinct characters before being changed to the Yoshi-themed Tetris Attack.&lt;br/&gt; &lt;img src=&#34;https://pbs.twimg.com/media/G-uJqxkbQAENxUq.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2026-01-15T18:33:51&#43;01:00</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqsdhd9ftu2ehe2p5k9qfa0mjxcap5k9ayaflvfnqf5gra2sed4pwsszypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q827ggqg2</id>
    
      <title type="html">Using a combination of glitches in Super Mario World, Yoshi can ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqsdhd9ftu2ehe2p5k9qfa0mjxcap5k9ayaflvfnqf5gra2sed4pwsszypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q827ggqg2" />
    <content type="html">
      Using a combination of glitches in Super Mario World, Yoshi can be taken into the final battle, where he can eat Peach upon Bowser&amp;#39;s defeat. With Peach gone, the ending will not play, and Mario and Yoshi will simply stare at each other forever.&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://video.twimg.com/amplify_video/2011493449606836224/vid/avc1/1280x720/yJqomx-Ms1d779Eq.mp4?tag=14&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2026-01-14T18:41:43&#43;01:00</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqsdul9smrn6jg2n4uylqnwluq9lqjjf70tupnl332dpmgal463qteczypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82f8pkfc</id>
    
      <title type="html">In Donkey Kong Bananza, demolishing all destructible terrain on ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqsdul9smrn6jg2n4uylqnwluq9lqjjf70tupnl332dpmgal463qteczypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82f8pkfc" />
    <content type="html">
      In Donkey Kong Bananza, demolishing all destructible terrain on DK Island reveals a shadow sphere that was hidden at the heart of the island. While the sphere is simply a darkness effect for the cave, it was clearly not intended to be seen like this and creates an ominous effect.&lt;br/&gt; &lt;img src=&#34;https://pbs.twimg.com/media/G9rQj-XWcAANJGt.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2026-01-02T18:47:08&#43;01:00</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqszz4t6a00flv5exd3gljwnlq6xya02ssad8yelmuvl5mcadeamqygzypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82f9vkgy</id>
    
      <title type="html">The Nintendo Switch version of Captain Toad: Treasure Tracker ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqszz4t6a00flv5exd3gljwnlq6xya02ssad8yelmuvl5mcadeamqygzypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82f9vkgy" />
    <content type="html">
      The Nintendo Switch version of Captain Toad: Treasure Tracker contains a model of a realistic man, called &amp;#34;Male&amp;#34;. Despite Male being from a Nintendo 3DS development kit, the Switch version is the only one he appears in.&lt;br/&gt; &lt;img src=&#34;https://pbs.twimg.com/media/G8i98lpW0AEqmga.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2025-12-19T17:50:31&#43;01:00</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqs96rte3quyppvcmk0fd8nr5xv8hrhw6n69m2gj8aflh89p4j9kzsqzypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82ydq8xn</id>
    
      <title type="html">Super Mario Bros. Deluxe includes a calendar that goes all the ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqs96rte3quyppvcmk0fd8nr5xv8hrhw6n69m2gj8aflh89p4j9kzsqzypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82ydq8xn" />
    <content type="html">
      Super Mario Bros. Deluxe includes a calendar that goes all the way to the year 3000. Ironically, this reaches much further than typical modern computer and smartphone calendars. As such, even now Super Mario Bros. Deluxe remains a good option to keep track of far future dates.&lt;br/&gt; &lt;img src=&#34;https://pbs.twimg.com/media/G7li5RMXAAAEi9p.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2025-12-07T19:39:21&#43;01:00</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqs2yrcaypy7v8vshll686dhlx2jzpqwd9jmee4zzsg259xtfk298xqzypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82xfyus7</id>
    
      <title type="html">In Super Mario Odyssey, kicking things is Mario&amp;#39;s highest ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqs2yrcaypy7v8vshll686dhlx2jzpqwd9jmee4zzsg259xtfk298xqzypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82xfyus7" />
    <content type="html">
      In Super Mario Odyssey, kicking things is Mario&amp;#39;s highest priority, overriding all other actions. If a kickable object, such as a football, is thrown at Mario while he is asleep, he will momentarily wake up just to kick it before instantly going back to sleep.&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://video.twimg.com/amplify_video/1964730150831960064/vid/avc1/1280x720/UTigOi1c6xnrZj8p.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2025-09-07T18:41:41&#43;02:00</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqs9sqwlr9h63fgc7vzmk9nq53w4zppct2ecjk7hv5dw6swaxulvh5gzypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q823eyfwh</id>
    
      <title type="html">In Donkey Kong Bananza, DK follows objects of interest with his ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqs9sqwlr9h63fgc7vzmk9nq53w4zppct2ecjk7hv5dw6swaxulvh5gzypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q823eyfwh" />
    <content type="html">
      In Donkey Kong Bananza, DK follows objects of interest with his eyes. However, he has an incredibly short attention span. Whenever a new object enters his vision, his attention is drawn to it instead. If many objects are moving, he will be distracted by each new one.&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://video.twimg.com/amplify_video/1959274081171210240/vid/avc1/1280x720/rdC14ORcpNLfMBFB.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2025-08-23T17:22:23&#43;02:00</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqsdd7qagkduwhsu9zqrvlyjrpjchmuf20cayn3x9n45p3gqjnvwafgzypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82u4efcc</id>
    
      <title type="html">If you have ever felt that 200cc in Mario Kart 8/Deluxe is much ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqsdd7qagkduwhsu9zqrvlyjrpjchmuf20cayn3x9n45p3gqjnvwafgzypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82u4efcc" />
    <content type="html">
      If you have ever felt that 200cc in Mario Kart 8/Deluxe is much faster than it should be, your suspicions are correct. Based on the formula followed by the other engine classes, the speed the game pretends is 200cc is actually 415cc instead.&lt;br/&gt; &lt;img src=&#34;https://pbs.twimg.com/media/GrpEjpMWAAAZb4Z.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2025-05-23T16:51:42&#43;02:00</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqsp7wfxq0rc0yfnap070rjsgru259xejjz8qj82shyneyu932ntxxgzypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82twq8gm</id>
    
      <title type="html">By extracting the animations from the files of New Super Mario ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqsp7wfxq0rc0yfnap070rjsgru259xejjz8qj82shyneyu932ntxxgzypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82twq8gm" />
    <content type="html">
      By extracting the animations from the files of New Super Mario Bros. Wii, we can see how the Koopalings look when they are hiding inside their shells. While Lemmy, Morton, Wendy and Larry merely pull their head and limbs in, Ludwig, Iggy and Roy deform themselves severely.&lt;br/&gt; &lt;img src=&#34;https://pbs.twimg.com/media/Go0wxugWsAAi3eH.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2025-04-18T16:33:30&#43;02:00</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqsptxc2mgumfx8twp9vl3spkwpzlnpkq9cn4ncmtdtxl28vwqwxn4szypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82ckh3xw</id>
    
      <title type="html">By angling a shot precisely between two mushrooms in Mario Golf: ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqsptxc2mgumfx8twp9vl3spkwpzlnpkq9cn4ncmtdtxl28vwqwxn4szypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82ckh3xw" />
    <content type="html">
      By angling a shot precisely between two mushrooms in Mario Golf: Toadstool Tour, the ball will be shot directly into the sun at incredible speed. After 2 and a half hours, it will land at a distance of 21 million yards away.&lt;br/&gt; &lt;img src=&#34;https://pbs.twimg.com/media/GlDUR85W4AA8Itv.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2025-03-02T18:24:06&#43;01:00</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqsdys0x8t5v4w57lhu0y8t26n9ksyshy7zx26mam7x0xxv32u2afvqzypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82tkzrzs</id>
    
      <title type="html">In WarioWare: Smooth Moves, the &amp;#34;Bungii!&amp;#34; microgame, ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqsdys0x8t5v4w57lhu0y8t26n9ksyshy7zx26mam7x0xxv32u2afvqzypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82tkzrzs" />
    <content type="html">
      In WarioWare: Smooth Moves, the &amp;#34;Bungii!&amp;#34; microgame, where the player must let the Wii Remote fall, was designed specifically to untwist the Wii Remote wrist strap. It has special code that always makes it appear directly after microgames where the strap might get twisted.&lt;br/&gt; &lt;img src=&#34;https://pbs.twimg.com/media/Gk-CBYzWUAA6B4f.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2025-03-01T17:43:23&#43;01:00</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqswavdk7fwdj9n5wxcjy8mj2lc9fdvv4e59ysssv77j7tl38qmtmuczypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82ffs7lh</id>
    
      <title type="html">Mario Kart Arcade GP contains unused early character portraits ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqswavdk7fwdj9n5wxcjy8mj2lc9fdvv4e59ysssv77j7tl38qmtmuczypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82ffs7lh" />
    <content type="html">
      Mario Kart Arcade GP contains unused early character portraits that come in &amp;#34;normal&amp;#34; and &amp;#34;hurt&amp;#34; variations. Curiously, Toad&amp;#39;s &amp;#34;hurt&amp;#34; portrait is identical to his normal one, making him appear to either be unbothered or particularly good at hiding his emotions.&lt;br/&gt; &lt;img src=&#34;https://pbs.twimg.com/media/GfvGrC4WYAEikZe.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2024-12-26T16:50:54&#43;01:00</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqs8ekmwwcujhluuv52svskt945796rg4aqg5s0uxzcrdlm6anmwnfszypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q8200pnmd</id>
    
      <title type="html">The multiplayer mode of New Super Mario Bros. has an implicit ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqs8ekmwwcujhluuv52svskt945796rg4aqg5s0uxzcrdlm6anmwnfszypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q8200pnmd" />
    <content type="html">
      The multiplayer mode of New Super Mario Bros. has an implicit anti-Mario, pro-Luigi bias. If both of them would die on the same frame, Mario&amp;#39;s death is counted first, making him lose every time.&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://video.twimg.com/ext_tw_video/1861133270622056448/pu/vid/avc1/1280x720/jFGI8SSbPgGA8z4A.mp4?tag=12&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2024-11-25T20:43:01&#43;01:00</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqs9s5jdmuxgrq3gq789u2wf0y8vm07wnv57052u9psk2xzx3s9u93szypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q827ncdac</id>
    
      <title type="html">A common humorous observation made about Mario in Super Mario 64 ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqs9s5jdmuxgrq3gq789u2wf0y8vm07wnv57052u9psk2xzx3s9u93szypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q827ncdac" />
    <content type="html">
      A common humorous observation made about Mario in Super Mario 64 is that he gives off the impression of some type of animal. In a 1997 interview, Shigeru Miyamoto agrees with this, comparing him to a hamster that has been set loose and is scurrying around the room.&lt;br/&gt; &lt;img src=&#34;https://pbs.twimg.com/media/GOmIaShXoAA9zGa.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2024-05-27T17:33:53&#43;02:00</updated>
  </entry>

  <entry>
    <id>https://nostr.ae/nevent1qqsqvqhg8rd4eh6ssgpu879dhtjxfcvu8a8psrcgknv0tskthjqq7sqzypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82xkgp6h</id>
    
      <title type="html">Internal Nintendo files that surfaced in 2020 included parts of ...</title>
    
    <link rel="alternate" href="https://nostr.ae/nevent1qqsqvqhg8rd4eh6ssgpu879dhtjxfcvu8a8psrcgknv0tskthjqq7sqzypc6atzfkul3frp6jpuctkrxw8a7g8wvd2qcdmvr0efvkl2mv5q82xkgp6h" />
    <content type="html">
      Internal Nintendo files that surfaced in 2020 included parts of the original source code for Super Mario Bros. Comments on the code reveal that during development, Bowser was known as &amp;#34;Big tortoice&amp;#34; [sic].&lt;br/&gt; &lt;img src=&#34;https://pbs.twimg.com/media/F7wlqexXEAANuAk.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2023-10-06T15:20:47&#43;02:00</updated>
  </entry>

</feed>