> (them) That's very low quality though, and our feedback from blind users indicated that old TTS methods like that aren't usable (such as RHVoice).
> See > [> https://> social.highenergymagic.net/@Gr> [email protected]/116638788131682457](GrapheneOS (npub1kwa…e0nj)/116638788131682457">https://social.highenergymagic.net/GrapheneOS (npub1kwa…e0nj)/116638788131682457 )
> It will be improved, but there's a starting point for everything. We didn't want to delay it too much, but the current target was similar latency to Google's Speech Recognition & Synthesis, but perhaps it isn't as fast at higher speeds?
> Let's focus on actionable goals! Where could the latency be improved? Is it perhaps too slow at very high speeds?
> (me) maybe a setting could be offered so that users can choose which they want?
> (them) Maybe! Configuring the amount of "effort" to make it faster was something we wanted but it wasn't working out initially and we didn't want to delay the release for that.
> But what are the exact latency issues? We need clear targets.
> for example, currently the TTFA (time-to-first-audio) is ~150 ms on a Pixel 8a.