به Nostr بپیوندید
2026-04-22 11:20:23 CEST

tameshita on Nostr: All vibe no story is the problem I'm having with worldbuilding right now, or maybe ...

All vibe no story is the problem I'm having with worldbuilding right now, or maybe even more than worldbuilding
and maybe i never really cared about stories at all.

Everytime I play a game, especially when the seperation between the story and gameplay is so clear like Blue Reflection... ah it's hard to explain

In that game you can be a magical girl entering people's emotional part of their mind and a disabled ballerina going through daily life and most of it is just... you being a disabled ballerina going through daily life.

And that part of the game is split into 2:
- Really bog standard visual novel with 3D cutscenes
- Literally bare minimal adventure

The visual novel part, it makes me feel like reading a glorified e-book rather than playing a game; and the bare minimal adventure... all I could do is just go explore the school and interact but that interaction doesn't feel special; no rewards, no clue, just interaction for the sake of it.

And the magical girl part, It's like they innovated one thing into turn based combat and It's not even comprehensible, at least for me.
The rest is a generic arena with enemies and some pickupables, that's it but somehow they made it feel worse; the enemies respawn every time you go into a some sort of gateway, destroying sense of progression and getting you lost if that gateway leads to another place then back.